The StoryCarnival logo, a cat inside a book.

My Role

Designer & developer: research, prototyping, ideation, usability, coding, re-design

Team

1 UX Manager

2 Web Developers

Tools

Adobe CC, HTML, CSS, JavaScript, React.js, Gitlab, AWS

Platform

Desktop, Tablet, Mobile

Overview

StoryCarnival is a web application for young children fostering creativity, face-to-face communication, and a connection to the social and physical environment. It features pre-made stories with animal characters that inspire make-believe play. Children select an animal and embark on imaginative adventures, often reenacting story events or exploring new possibilities.

Cat saying "I want to plan a party to celebrate my birthday today".

Problem

Parents and childcare professionals face challenges in using StoryCarnival due to unclear guidance and instructions, impacting the app’s usability and educational value for children.

StoryCarnival users, including parents, caregivers, and educators, aim to use the app for educational and entertaining activities to engage children effectively.

Users

Discovery

The StoryCarnival logo, a cat inside a book.
The StoryCarnival characters on a boat.
The MiniBird voice agent interface.
The character selector, between Cat, Horse, Bear, or Monkey.

I inherited a previous tutorial version in video format, narrated by another researcher. To create my own version, I transcribed the script. Additionally, I received access to pre-designed elements from another developer, which included:

  • The logo

  • Story pages

  • Characters

  • The character selection screen

  • The interface for using the MiniBird voice agent

Ideation

The StoryCarnival logo with an introduction of what it is.
A parent asking a child questions about the story they're reading.
Generic props like blocks, books, hats, and cardboard boxes.
Explanation on how to use the Minibird interface.
A book and a smartphone to showcase different options of using SC.
The character selector with text on how to use it.
Text on the main goals of using StoryCarnival.
A parent and child pretending to be their characters and a box they use to symbolize as a cake.

I began the ideation process for the tutorial by sketching initial storyboards in my sketchbook, blending the StoryCarnival design style with my own interpretation. To enhance user comprehension, I divided the tutorial video transcription into manageable section, which I transformed each into a storyboard.

These storyboards were enriched with relevant illustration and graphics. While I leveraged pre-designed assets like the logo and the characters, I also infused my own creativity by incorporating original drawings, including generic props and neutral figures.

Team Insights

The computer science building at University of Iowa.
A camera inside a blue circle for the Zoom logo.

During our team meetings, whether in the Computer Science department or via Zoom calls, we made significant insights while planning the tutorial:

  1. We recognized that while we had a comprehensive tutorial for users on how to use StoryCarnival, there was a crucial missing piece - an introduction. Without it, users understood the mechanics but missed the purpose.

  2. To address this gap, we decided to integrate both the tutorial and the introduction seamlessly into the website.

  3. Accessibility was a top priority for us, so we planned to implement text-to-speech functionality for both sections.

  4. To maintain consistency with our pre-made stories, we designed the tutorial in a way that required users to click between pages, ensuring a familiar user experience.

Ideation 2.0

After consulting with the UX manager to determine the content for the introduction, I embarked on creating another set of storyboards. This introduction served as an elucidation of the StoryCarnival philosophy and its appeal to specific users.

SC logo with a cat inside a book and a short introduction.
Gears, stars, and swirls inside someone's head to symbolize Tools of the Mind.
A cubical bird saying hi I'm Minibird
The login button with an arrow pointing to it on the SC website.
A brain inside a lightbulb pointing to school supplies for executive functions.
The four main characters of SC to explain stories and the character picker
A caregiver holding hands with a child.
A thank you for going through the tutorial with a smiley face.

Challenges

Outcome

Publications

Other Projects